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java.lang.Objectnet.java.games.jogl.DefaultGLCapabilitiesChooser
The default implementation of the GLCapabilitiesChooser
interface, which provides consistent visual
selection behavior across platforms. The precise algorithm is
deliberately left loosely specified. Some properties are:
Constructor Summary | |
DefaultGLCapabilitiesChooser()
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Method Summary | |
int |
chooseCapabilities(GLCapabilities desired,
GLCapabilities[] available)
Chooses the index (0..available.length - 1) of the GLCapabilities most closely matching the desired one from the
list of all supported. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public DefaultGLCapabilitiesChooser()
Method Detail |
public int chooseCapabilities(GLCapabilities desired, GLCapabilities[] available)
GLCapabilitiesChooser
GLCapabilities
most closely matching the desired one from the
list of all supported. Some of the entries in the
available
array may be null; the chooser must
ignore these.
chooseCapabilities
in interface GLCapabilitiesChooser
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